What it is
My first go at telling a product story with video instead of screenshots: a 60-second Remotion composition about Whist Scorer, with a voiceover script, animated type and a mock of the Replit build.
A short promo video for Whist Scorer, scripted and animated in Remotion.
My first go at telling a product story with video instead of screenshots: a 60-second Remotion composition about Whist Scorer, with a voiceover script, animated type and a mock of the Replit build.
It's unfinished. One real composition renders properly, and the rest of the template never got cleaned out.
Next.js, Remotion 4 and Tailwind, with the Lambda rendering pieces present but unused.
It came first. Launch Video Kit and the Fantasy Auction films took the same idea much further.
Whist Scorer has a good origin story: built mid-game, on a ski trip, from a spoken prompt. A screenshot and a paragraph explain what it is, but not why it happened or how fast. I wanted to see if code-generated video could tell that story better.
I started from Remotion’s stock Next.js template and put almost all the effort into one composition: a sixty-second, scene-by-scene promo with a full voiceover script, animated type, a mocked Replit Design Mode panel and the actual mid-game brief recreated on screen. The rest of the template is still sitting there untouched, including the demo compositions, the Lambda deploy scaffolding and the AWS wiring, because I never needed it for a local render.
It’s unfinished. One real composition exists and renders properly, there are no AWS credentials configured and nothing is deployed. I think a rendered frame of a dictated brief turning into a working app makes a better case for building with AI than a paragraph saying the same thing, so it’s worth finishing. Launch Video Kit and the Fantasy Auction films have since taken the idea much further.